// (milliseconds)
var slideShowSpeed2 = 9000
// (seconds)
var crossFadeDuration2 = 10
var Img2 = new Array()

Img2[0] = 'acimages/rotate2/img4.jpg'
Img2[1] = 'acimages/rotate2/img5.jpg'
Img2[2] = 'acimages/rotate2/img1.jpg'
Img2[3] = 'acimages/rotate2/img2.jpg'
Img2[4] = 'acimages/rotate2/img6.jpg'
//Img[2] = '_images/rotating/lion.jpg'
//Img[3] = '_images/rotating/warthog.jpg'
//Img[4] = '_images/rotating/wolf.jpg'
//Img[5] = '_images/front/3D_Target_bear.jpg'
//Img[6] = '_images/front/rinehartboar.jpg'
//Img[7] = '_images/front/3D_Target_leopard.jpg'
//Img[8] = '_images/front/3D_Target_warthog.jpg'
//Img[9] = '_images/front/3D_Target_hyena.jpg'

// =====

var t1
var z1 = 0
var p1 = Img2.length

var preLoad1 = new Array()
for (j = 0; j < p1; j++){
   preLoad1[j] = new Image()
   preLoad1[j].src = Img2[j]
}

function runImageFade2(){
   if (document.all){
      document.images.ImageFade2.style.filter="blendTrans(duration=6)"
      document.images.ImageFade2.style.filter="blendTrans(duration=crossFadeDuration2)"
      document.images.ImageFade2.filters.blendTrans.Apply()      
   }
   document.images.ImageFade2.src = preLoad1[z1].src
   if (document.all){
      document.images.ImageFade2.filters.blendTrans.Play()
   }
   z1 = z1 + 1
   if (z1 > (p1-1)) z1=0
   t1 = setTimeout('runImageFade2()', slideShowSpeed2)
}
